I am wondering if anyone would be interested in a mod maker template that you can include in your game and people can make mods while running the Repl. I am imagining it saving the function of things (like in a simulator people can make new items, new functions, etc.) and it saving to a JSON where people can use the mod and it refers back there. The creator of the game can customize the things people can do to make mods, but we can make the main bulk.
We will be using Python to make it for Python text based games.
If you have any ideas or questions or want to join reply and I can help. Hopefully we can make this, as I think it would be a cool thing to make and use.
(I also have a name idea ModersPlayground) People can use this in there games to allow modding capabilities.
@python660 no just text based games in general like for instance a simulator game.
The creator would be able to decide what could be customized. For instance it was a simulator game you could make new items and decided what they do or price or etc.
@QwertyQwerty88 no, we are making a thing where people can make mods to game using the template, the creator of the game using the template would decide what functions can be used to make the mods.
@QwertyQwerty88 there would be a thing in the repl that would allow them to use certain function provided by the curator of the game that they could use to make them.
Lol, for those who didn’t understand what @SalladShooter means, they want to collaborate on a game where users can make their own modifications, such as creating items, functions, etc. They also want to allow the uploading of JSON data, so people can easily mass-create, add, update, or delete various things.