Cannot retrieve info from a game server

Question:
Are there any limitations regarding UDP requests from Repl?
I’m triyng to get informations from an Arma 3 server, using the library gamedig.

Current behavior:
Timeout error:

Error: Failed all 2 attempts
    at QueryRunner.run (/home/runner/GKM/node_modules/gamedig/lib/QueryRunner.js:96:21)
    at async Gamedig.query (/home/runner/GKM/node_modules/gamedig/lib/index.js:11:16)
    at async Gamedig.query (/home/runner/GKM/node_modules/gamedig/lib/index.js:19:16)
Attempt #1 - Port=2313 Retry=0:
Error: UDP - Timed out after 2000ms
    at Timeout.<anonymous> (/home/runner/GKM/node_modules/gamedig/lib/Promises.js:7:25)
    at listOnTimeout (node:internal/timers:573:17)
    at process.processTimers (node:internal/timers:514:7)
Attempt #2 - Port=2312 Retry=0:
Error: UDP - Timed out after 2000ms
    at Timeout.<anonymous> (/home/runner/GKM/node_modules/gamedig/lib/Promises.js:7:25)
    at listOnTimeout (node:internal/timers:573:17)
    at process.processTimers (node:internal/timers:514:7)

Repl link:
https://replit.com/@Nervos0/GKM#index.js

Replit usually have some limitations regarding network activity.
I think replit forcebly uses TCP connection in most cases you can also do some testing with a simple UDP-based network utility