I just finished a new multiplayer platformer, but the levels are short. Any ideas for other levels?
Solve the level at the end, but plot twist, its a fake level end mark, and the level flips around mirroring itself with some things staying in the same place to add a bit of creative touch it.
Wow that’s a very cool idea! I’m just not sure I’m enough good at p5js to do it…
Another level: every time you jump, you jump higher and higher each time, adding a puzzle element like spikes on the ceiling so you have to figure out how many times to jump, and where you should
certain places you couldnt reach before you could reach, and other places you could get to, is no longer possible
Make the structured level more dynamic so its not too easy to beat.
I’m planning to add chatting in the future, when I’ve time…