WebView Breaking my Server for no reason!

Bug description:
WebView appearing for no reason!

Expected vs Current Behavior:
I expected it to just run the server.o file so my pygame client can connect to it.
The current behavior is opening a HTTP WEBVIEW for no reason and crashing my server by overloading it with requests!!
* This isn’t a god damn webserver!! (port 1213 is not 80)

Steps to reproduce:
Just make a socket and bind to ''/'localhost'/'127.0.0.1' on ANY PORT!
and listen(), accept()

Bug appears at this link: https://replit.com/@BILLPC2684/TheGameRazer-Prototype-for-PygameC#src/server.c

Screenshot(s)/Screen Recording:
image

Browser/OS/Device: Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/108.0.0.0 Safari/537.36

Replit Profile: https://replit.com/@BILLPC2684

By default, any port that opens a webserver will automatically be exposed as your repl’s hosted URL. If you don’t want this behavior in your repl, you can either create a new one for the server client or set up port 1253 as an external port (see docs)