I was originally planning on doing more with this before making a showcase, but play it and let me know what you think! I do intend on making “events” with hardcoded encounters every so often with unique encounters for just that event.
Nice job, this is pretty fun. I’m excited for more updates.
much appreciated! And congrats on getting to 500 exp!!
It was pretty easy, basically you just spam 1 and Enter/Return, and when you can buy potions and go to the inn. It took about 5 minutes to get to 500 EXP.
It is indeed pretty easy right now, considering the launch event being a pile of gold lol. I tried making the ogre stronger, but then it was OP, still a bit of something I am working out.
Future events I intend to make it tougher… Or at least thats the plan, with some encounters returning your max health to 10, for instance.
You should use Python classes and data types. This would greatly improve your code. Additionally, using classes is much easier as it eliminates the need to constantly use
global <var> in each function, and it enhances code organization.
I have heard this before lol and maybe for another project I’ll look into doing so further. But truth be told, I’m more of an overall IT guy and not just coding. So really this is just for fun and this was the “easiest” way I could think of making it with my know how. I also understand I shouldn’t use the “+ variable +” notation either, but hey lol
Much appreciated for the advice though!
It’s not required, but you might want to consider using my Python library
custerm instead of
colorama. I find it easier to use because you don’t have to import constants like
FORE, etc. With
custerm, you can simply use
[COLOR]text[/COLOR], and it will automatically apply the specified color. I might release an update with a extensive list of supported colors, and I may even allow custom rainbow colors or fade-type colors.
Oh yeah, you’re the one who made custerm! I think its pretty rad! I want to tinker with it more and get comfortable with it in a sandbox and play with it before implementing it into a project, but I think its totally awesome!