I believe Replit is currently experiencing slow loading times for Repls (it could just be me). As far as I can tell, this is an issue affecting all hosted Repls. Nothing seems to be on the status page so I thought I’d ‘raise the alarm’ (a bit of an exaggeration but you know what I mean).
Edit: It doesn’t seem to be affecting all hosted Repls, and it seems to be slowly getting better, maybe just a spike in traffic or something?
Hello.
My Repls have the same issue : Webview of my game(~22MB size) become timeout frequently.
My other Repls aren’t, but accessing webview looks slow.
I can confirm that this is sometimes occurring when attempting to fetch any webserver page under repl.co. Occasionally, requests also return a server error with the following response body:
<html>
<head>
<meta http-equiv="content-type" content="text/html;charset=utf-8">
<title>502 Server Error</title>
</head>
<body text=#000000 bgcolor=#ffffff>
<h1>Error: Server Error</h1>
<h2>
The server encountered a temporary error and could not complete your request.
<p>Please try again in 30 seconds.
</h2>
<h2></h2>
</body>
</html>
We used to experience exceptionally slow response times for replit, specifically in the python IDE in the console. It is almost as if every key I press takes 0.5 milliseconds to print in the shell, and it is still like this, but other than that, all I can say is that the non-hacker servers hosting Repls are becoming ludicrously slow. But other than that, I have not noticed any other problems. You may want to consider the speed and latency of your internet.
Given the number of users experiencing a similar or the same issue, this is unlikely to be related to internet connection, but also in checking my internet speed using speed test by Ookla, I have also found my connection to be perfectly fine. Not that this issue is not on all pages on Replit, it only occurs on the hosted pages of Repl’s for non-hackers.