Locked & Loaded: In Your Sights - Action text adventure game

Locked and Loaded - In Your Sights (Transparent)


Locked & Loaded: In Your Sights follow FBI Special Agent Mark Jacks as he attempts to take down the Crinco Cartel. As he faces off against the cartel he is also faced with losing his daughter to drugs.


  • Public Launch - 3/14/2023
  • Case Pack 1 - 3/15/2023
  • Case Pack 2 - 3/17/2023
  • Weapons Pack DLC - 3/19/2023
  • Case Pack 3 - 3/22/2023
  • Sniper Mission Pack 1 - 3/26/2023


I would like to thank all of our staff at RotoBit-Studios.

Special thanks to @JayAySeaOhBee14 for images and logo’s.

Early Access

This game has not been completed so please expect bugs/glitches to be present during gameplay. If you would like to report a bug or glitch please PM me.

Play Now | Created By: RotoBit-Studios | More info dropping soon… PLUS bonus content!


Seems really cool!

Here are some tips

  • Text is cool, but what about gui?
  • For Color and Style classes, you could use enum
  • Seems like a project that could do from some OOP, might want to try that (Like for contracts and weapons)


  • Why global vars
  • Is there any reason that the banned users are all different vars, instead of a list?
  • Is there any reason for the artificial loading? I don’t see why you would want to fake pain XD

This is why I was remaking the code :sob: .


:shrug: I was going to use ReplDB instead. Thanks for reminding me.

Because they all have different reasons for their bans. Now I remember that dictionaries exist. Imma go change that.

Ask @DistantShadows lol. (Oh wait, they made the post, so technically you were asking them. lol)

I was talking about memory leakage and the generally bad practice of the global keyword.

We can remove the loading stuff