Question:
I need help with generating a levelmap for Kaboom.js, and update the level every time.
Repl link:
Bean Platformer
import kaboom from "kaboom";
kaboom({
background: [51, 204, 255]
});
loadSprite("bean", "sprites/bean.png");
...
const bean = add([
sprite("bean"),
pos(80, 40),
area(),
body()
]);
onKeyPress("up", () => {
if(bean.grounded()) {
bean.jump();
}
});
onKeyDown("right", () => {
bean.move(200, 0);
});
onKeyDown("left", () => {
bean.move(-200, 0);
});