How to rotate in pygame? I tried this, but it doesn’t work, here is my code
`import pygame, sys, math
pygame.init()
width, height = 800, 600
win = pygame.display.set_mode((width, height))
pygame.display.set_caption(‘Player Looking Test’)
def invsin(x):
math.arcsin(x)
class Player():
def init(self, x, y, width, height, color):
self.x = x
self.y = y
self.width = width
self.height = height
self.color = color
self.rect = (x, y, width, height)
self.vel = 0.3
def draw(self, win):
pygame.draw.rect(win, self.color, self.rect)
def move(self):
keys = pygame.key.get_pressed()
if keys[pygame.K_LEFT]:
self.x -= self.vel
if keys[pygame.K_RIGHT]:
self.x += self.vel
if keys[pygame.K_UP]:
self.y -= self.vel
if keys[pygame.K_DOWN]:
self.y += self.vel
if keys[pygame.K_SPACE]: win.blit(pygame.transform.rotate(self.rect, 45))
self.rect = (self.x, self.y, self.width, self.height)
def redrawWindow(win, player):
win.fill((255, 255, 255))
player.draw(win)
pygame.display.update()
def main():
run = True
p = Player(50, 50, 100, 100, (0, 255, 0))
while run:
for event in pygame.event.get():
if event.type == pygame.QUIT:
run = False
pygame.quit()
p.move()
redrawWindow(win, p)
main()`