How do I make a save system for my game?
Welcome to the community, @Zenogener!
You can add a backend and use Replit DB or use local storage.
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But how do I do those things?
You need to define a game state.
Then turn that somehow into a json string and save it in the Replit store database (gratis) with a game name.
You can find tutorials in how to use the Replit database store and the rest depends on your game.
Do not use files …
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